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On Driving to the Basket

I just got back from working the MVC (Missouri Valley Conference) basketball tournament. (Btw, for you Ime idolaters out there who love success stories, Adam Emmenecker who was a walk-on is a hell of a great point guard and won MVP of the tournament... take note readers of KnickFan's excellent diary below.)

Watching these college kids play their hearts out for four straight days, playing heavy minutes, and beating each other up got me thinking. We are always, always, always complaining that our team doesn't drive to the basket enough. Barkley has been quoted so often about "dying by the shot" it's becoming cliche. I've seen Dave (rightly!) pull together stats showing our trend of jump shooting instead of driving and it regularly features in the "things to look for." Brandon Roy is constantly being praised for his ability to "get to the rim."

We love it when they take it to the basket.

Well, surely players aren't deaf to this. So why don't they drive more? The anwer is so simple--so simple and easy--that I think it escapes our notice more often than not. Driving to the basket often hurts!

I saw that first-hand from press row at the MVC tourney. Seeing guys collide from a few feet away is a lot different from seeing them collide on even a 74" plasma TV in high definition. I saw a guy chip his tooth. I saw a guy throw up after a blow to the stomach (and some poor guy took a Joel-like blow to the groin and had to be taken out). Another guy charged the basket, hit a defender in the mouth with his elbow/upper arm, ensuring that the defender is going to have surgery on his upper jaw bone and the guy driving had a large chunk taken out of his arm and had to be bandaged up to return.

So take this as the hypothesis: players tend to resist driving to the basket because it hurts.

Now, let's consider the practical ramifications of this:

  1. Durability. Does driving to the basket result in durability concerns? Just like using up an NFL RB in "three yards and cloud of dust," continually asking, say, Brandon Roy to drive to the basket constantly results in a corresponding incureased injury risk (we can assume). This is data we might reasonably tease out. Can we run stats showing missed layup/dunk attempts (the majority of these, we can assume, were contested and involved contact; shooting fouls drawn (even better if we can get it on layup/dunk attempts but I'm not aware those stats are kept); and charges committed (certainly, this hurts). Pulling these together we could probably come up with a "harm per minute" stat or something that can be cross-referenced against games missed or perhaps even length of career. I presume that behavior probably changes with tenure, age, and prior injuries, which we might also be able to track.
  2. Standard Operating Procedure. We generally assume that NBA players can "turn it on" when they want to and "get to the rim." I think this points to a subconscious acceptance of durability concerns that I tried to list out above. Players know that there is an injury risk on every drive to the bucket and behave accordingly to mitigate that risk. Well, what does that mean in terms of game play? If one doesn't constantly practice driving to the hoop (that is, attempting to "get to the rim" in a game), does one lose effectiveness in being able to do it? (I remember just knowing Darius Miles was going to get a charging call on offense sometimes pre-injury.) Do we find players who don't constantly drive ending up in a "use it or lose it" problem? This, I think, would be difficult to identify statistically. But here's my best try at it. I think one might be able to show effectiveness in being able to drive in comparing made layups/dunks against misses (and adjusting for fouls, which I think should be regarded as a "made" layup/dunk for these purposes). I speculate that players who constantly drive will have higher rates of effectiveness than those that do not. Similarly, I suppose that players with high volatility in attempts-per-minute in different games are likely to be "out-of-practice" and will exhibit lower overall efficiency in this sense.
  3. Point Guard Gravity. We all like to talk about point guards and wish we had a fast-breaking team. Everyone wants a fast-breaking team. I theorize that there are point guards who, because they run, end up forcing the rest of their teammates into driving situations just as if they exert gravitational forces on the game and draw players in their wake. Ah... but here's the rub! (Thank you, Hamlet) I don't think we mean fast-break points when we talk about "getting to the rim." What we mean is, in a half-court set, someone who's going to do a wicked cross-over, dare the contact, and flat-out jump over someone on their way to a basket. So the point-guard gravity I want to try and measure for are those point guards who operate in the half-court and make leading passes that create the layups/dunks. Oddly, the first guy I think of--because I'm old-school Blazer fan--is Sabonis. Dude made passes to cutting players all the time. So I wonder if we can measure for layup/dunk attempts that were assisted (the measurement for that special kind of gravity) versus unassisted (indicating a thirst for contact that the NBA will probably beat out of a player over time). If we believe in rim attempts, than we want those players who bring that sort of gravity with them.
  4. Wins. Finally, the only reason to go through with this, is to test the Barkley axiom: "you don't live by the jump shot, you die by the jump shot." If that's true, we should see teams expressing high levels of these sorts of statistics at the top of the standings. More importantly, we should notice them being at the top and staying there! If there truly are durability concerns, then we might expect to see teams "getting to the rim" and rising in the standings, only to later fall as those statistics fall off. Or perhaps, as the games intensify (that is, become more important), we'll see these statistics suddenly shoot up. Perhaps in the playoffs (or big rivalry games) players are more willing to take the risk of contact.
In the end, I puzzle over how smart it is to ask our players to constantly drive to the basket. I don't think we're masochists--we don't want them to hurt and suffer. But I think we don't fully appreciate how hard it is or what the risk is to the player to do this constantly. Part of the art of coaching, I think, must include an understanding of when it is appropriate and desirable to take on that extra risk to get those extra wins and when to allow your team to back off. Furthermore, I think it's equally important for teams to develop offenses that create points (and wins!) from plays that specifically don't look for contact with the defense. This is the only sensible way to preserve your lineup.

I'm happy to hear debate on this. I know there is some feeling out there because I remember people hoping Roy wouldn't play or would press to hard with his ankle (recently) and his heel (very early in the season). I'd love to see if we could statistically quantify this.

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I imagine that driving to the rim will be
much easier and safer for our guys next year with GO in the mix.

by annthefan on Mar 9, 2008 8:29 PM PDT reply actions   0 recs

Fear is a magnet...
...which attracts what one fears most. The Jordans, Kobes and LeBrons seem to get to the hoop just fine albiet with the occasional hard contact. But they've held up pretty good.

In football there's an unwritten rule that says hesitation increases the risk of injury. I think it has to do with playing "loose" or playing "tight". It's part of the process of "learning to win". In time, you learn what brings success and are willing to pay the price to be successful. That's why the great teams will always and forever have guys who take it to the hoop.

"The early bird gets the worm. The second mouse gets the cheese." Don Monette

by Dr Dave on Mar 9, 2008 8:32 PM PDT reply actions   0 recs

I can hardly wait to see
a spreadsheet and a histogram of all these intangibles. I also nominate this diary as a candidate for the first Diary of the Week award.

by annthefan on Mar 9, 2008 8:33 PM PDT reply actions   0 recs

THats why
the nba players are getting the millions...

i honestly think they should be giving a million dollar effort night in and night out...

but i understand your thinking and i hope Brandon and Co. don't get too banged up

by Blazerhopeful on Mar 9, 2008 9:20 PM PDT reply actions   0 recs

"getting the millions..."
This is a line of reasoning that I hear a lot - athletes are paid so handsomely that they should play with complete abandon, regardless of whether they are injured (we often praise players who "play [while] hurt" and call players "soft" when they sit out for minor injuries) or are more likely to become injured.  I happen to be a baseball fan as well, and as a Phillies booster, I remember Aaron Rowand's "gutsy" face-smashing catch in center-field that cost him half of a season - many praised his effort, his willingness to give up his body, "earning" his money, etc.  I'm sure you can think of countless other examples of this.

But for the organization, the ultimate goal (presumably) is to win as many games as possible, and if that's your goal, cutting down on DNPs from your best players is critical to the bottom line.  If giving up your body at every opportunity significantly increases your risk of missing games (I think part of the point of the initial diary is a consideration of how you can quantify this), you hurt the organization by doing so.  In other words, you "earn" your millions by staying healthy enough to play at least 75 games every year.

That said, there do seem to be a few players for whom the attrition of driving to the lane seems to be minimal.  I already mentioned Philly once in this post, so I'll bring up Allen Iverson, who was an absolute marvel to me for this exact reason.  I watched him fall flat on his arse and get up cringing at least ten times per game, while managing to lead the league in minutes several times.  But even in his case, he has played 82 games only once, and while he has been remarkably durable, he averages about 10 missed games per year.

As a fan, of course I loved Iverson's willingness to sacrifice his body on a consistent basis - I forgave him many an 8-28 night from the field for it - but I wonder if the team wouldn't have been better off if he had scaled it back a bit and averaged 26 points over 80 games instead of 30 points over 70.

Again, speaking to the initial point of this diary, it would be interesting to try to find a dividing line - what is the appropriate amount of risk that each player can reasonably be expected to take.  In baseball, there are pitch counts, which have proven to be remarkably consistent in predicting pitcher's fatigue.  What is the "100 pitch" line for a baller driving to the rim?

by BRich on Mar 10, 2008 12:48 AM PDT reply actions   0 recs

The problem with the financial argument
is, of course, the relative nature of it.

If I'm making $3 million a year to blog and everybody else is making $25,000 you can bet there are going to be dancing monkeys, sea chanteys sung, and extra-special armpit-grooming techniques shared every single day.  However if I'm making $3 million a year to blog and everyone else makes between $2-5 million (roll d4+1) I'm pretty much going to do the same decent job I'm doing now after the initial rush of making all that money.  Unfortunately when these guys get that initial rush they're also rookies and incapable of doing anything much more complicated than lacing up without tripping over themselves.  By the time they get even more enormous contracts everybody has told them they have earned it (and really $10 million a year is just MORE cars and bling than $3 million was...you can't do that much truly new with it) so I doubt you'll see that money-motivated rush once the contract is signed.  The most obvious time when money drives NBA performance is when the players are afraid they might not get it, or might not get as much.  But that's a different deal entirely.

--Dave

by Dave on Mar 10, 2008 1:54 AM PDT up reply actions   0 recs

You make a
valid point BRich.  In the same light, I feel that players who try to come back from injury too soon - although considered admirable - often hurt the team in the long run when it results in an extension of the injury or even resulting in a chronic problem.  

by TwoDeep on Mar 10, 2008 8:44 AM PDT up reply actions   0 recs

Ideally
you want points in the paint to come, not from guys driving into the defense, but from efficiency in ball movement AND off-the-ball movement, picks, etc., that leads to open paths to the basket.

That's what the 76-78 Blazers did.  We got tons of "points in the paint" off of back-door cuts, etc.  Easy stuff.

The other kind of "points in the paint" that you ideally want is when you dump it in to LMA for one of those baby-hooks we've seen a few of recently, or get it to Oden on the low block and he turns around and just powers past someone for the dunk.

Finally, you want "points in the paint" off of offensive rebounds.

These are all relatively easy baskets.  The whole thing about "points in the paint" is not location, it is ease of scoring.  Driving into the teeth of the defense only means easy baskets if you are Jordan, Kobe, Lebron, or Brandon.  These guys have learned how to control their bodies in such a way that they generally slide off contact, make the defender miss entirely, or (in Lebron's case, anyway) muscle through it in such a way that the defender is more likely to be hurt than they are.

I would generally prefer an open 20 footer to a drive into the teeth of the defence.  What I want to see is an offensive scheme that creates opportunities to drive through the defense, so that when you are fouled going to the hoop it is because the defender is out of position and reaching, rather than because you collide with him.

I'm frequently right, but always certain

by jscot on Mar 10, 2008 2:05 AM PDT reply actions   0 recs

I submit article of evidence #1....
....Dwyane Wade.  Just reported out for the remainder of the season.  Prolific drive to the basket kind of player...

by pantelakis on Mar 10, 2008 11:12 AM PDT reply actions   0 recs

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